I noticed that the X1 ignores its own output as an input when using the logic module.
In my case i have an external input that goes to a value generator and that send the value of 2 to the scene object that is connected to the X1 his own internal scene.
The knx group is 0/0/5 sending a 2 from the knx switches works and triggers scene 2 from the X1
But when the logic does this i see the 2 send to 0/0/5 but the X1 does not react.
I tried using a variable object and connecting to the scene as input (in Scenes X1) but that does not work either.
In the logic i cannot find a module that will call up internal scenes like in the homeserver.
Anyone know a workaround? or am i missing something?
In my case i have an external input that goes to a value generator and that send the value of 2 to the scene object that is connected to the X1 his own internal scene.
The knx group is 0/0/5 sending a 2 from the knx switches works and triggers scene 2 from the X1
But when the logic does this i see the 2 send to 0/0/5 but the X1 does not react.
I tried using a variable object and connecting to the scene as input (in Scenes X1) but that does not work either.
In the logic i cannot find a module that will call up internal scenes like in the homeserver.
Anyone know a workaround? or am i missing something?
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